Upgraded: The Gaming Accessibility Conference 2018

Gaming accessibility is something I’m really passionate about because I have grown up gaming and with a visual impairment.

A lot is being done it has to be said mostly by Microsoft (the Xbox one has a screen reader, Magnification and a plethora of controller set up options) it seems the whole gaming community is getting together to spread the word on accessible gaming.

I would have loved to have been at this conference able to get my voice heard.

I have a Nintendo Switch and I love it dearly but it lacks even basic accessibility settings when you compare it with the big boys of PlayStation and Xbox (however there is give and take on both sides)… purely based on accessibility I would love to own an Xbox as well as my Switch.

NEWSFLASH! People with all kinds of disabilities play console/computer games of all kinds. We are as diverse as any other group it’s time for industry to hear our voice.

Please see below for original post

Upgraded: The Gaming Accessibility Conference 2018

https://uncannyvivek.wordpress.com/2018/11/27/gaconf2018/
— Read on uncannyvivek.wordpress.com/2018/11/27/gaconf2018/

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Spyro The Dragon Remake Excludes Deaf Gamers

Ok I’m going to wade in and out this point across on the flip side.

There are many games that ONLY have subtitles and no narration this thus excludes blind gamers.

There is no one size fits all to make gaming accessible to everyone.

I’m currently playing Let’s Go Pokémon and for me given it’s a RPG driven by text I’m really genuinely surprised there is not the option to change the text size or text contrast.

I think what we need to take away from this is that game developers need to do more and think more about the accessibility of the content they are creating.

Spyro The Dragon Remake Excludes Deaf Gamers

Spyro The Dragon Remake Excludes Deaf Gamers
— Read on samedifference1.com/2018/11/20/spyro-the-dragon-remake-excludes-deaf-gamers/